The epic tale that is set in the vast Osten Ard universe is continued in Empire of Grass. Because it is so rich in legend and history, it is fantasy at its best. This is an extremely realistic universe. The very finest fantasy isn’t straightforward; it’s not light versus dark; it’s individuals struggling to survive in a setting where only the most cunning prevail. Additionally, this planet is full of scheming politicians and crafty spies. There are so many factors at play, so many goals, and so many groups vying for power. It’s understandable why Tad Williams has encouraged so many outstanding fantasy writers to pick up a pen. His work has been and still is among the greatest in the field. And as time went on, it only got more advanced. As new factions emerge, history is still being written.
“The world will be ours again, as it once was. We will go out form this empire of grass with our brave horseman and fight until the world bends its knee to the new Shan.”
But the Norns, an ancient race of immortals that dwell in the frozen north, are what really matter to me. They have a brutal and sinister past, and their one and only goal is to eradicate all mortals from the planet. They won’t stop till they achieve their objective. Resurrecting slain heroes and sacrificing their own soldiers are both necessary means; nothing is too far. As with all previous instalments, I find their chapters to be the most fascinating because of the undercurrent of mystery and intrigue. Their culture is fascinating. Even senior members are in the dark about the Queen’s intentions, but they must nonetheless follow orders without question.
The story is told from a variety of points of view. The majority of the Norn side of the war is described by High Magister Viyeki. Eolair, who is being held captive by the burgeoning Empire of Grass, observes the culmination of their full mobilisation to action and federation under a single monarch. Overall, there is never a dull time because each character adds something intriguing to the plot through their personal histories and goals. The human hunter Jarnulf, who intends to kill the Norn Queen, strikes me as one of the most intriguing characters.
The true good-natured King Simon, who is entirely out of his element, is caught in the middle of it all. He lacks the ruthless character required to subjugate his subjects and instil devotion among his peers. Without a miracle, new alliances, and the ability to put a broken country back together, he is surrounded by enemies and his kingdom is set to crumble. Simon has a lot to do but not a lot of time. I just know the next book will be explosive. Tad Williams has put a lot of effort into laying the foundation. I just wonder if Simon is up to the task that is coming his way or perhaps a new hero will step forward. Uncertain times ahead. So, this is another solid instalment, if a little on the slow side in the beginning, but I have no doubt Tad William’s fans will be rewarded for their patience as this trilogy ends.
The Review
Empire of Grass
This is a brilliant lattice of intertwining conflict, discord and emotion. How can something so imaginative appear so real? An amazing read, better than the first in the series (which was also quite good) . But it makes me nervous for the finale. I am not sure even an author with William's prodigious talent can maintain this robust intensity for a grand climax. But here is hoping....
PROS
- A great followup to The Witchwood Crown!
- Anxiously awaiting conclusion.
- Another amazing story of Osten Ard!
- Epic fantasy at its finest.
CONS
- Was expecting more, but feel cheated.
- Very Disappointed.
- Slow and boring…
- A languorous, long-winded bore.